Omni casino forum

Unfortunately no one can be told what FluxBB is - you have to see it for yourself.

You are not logged in.

#1 2020-09-11 22:48:20

AriannaCrees
Member
From: bangladesh bide xxxxxx
Registered: 2020-09-11
Posts: 21

gathering resources and collecting over 25 Pokemon

Where gaming and education converge.
Yesterday, and considered the potential impact on K-12 education.  Today I had the opportunity to take some students into VR with the Oculus Go.  As part of a science lesson with science teacher,, we took students on roller coaster rides.  Originally, we’d planned on using the HTC Vive exclusively, but I thought this was a great opportunity to put the Oculus Go into students’ hands and let them give some feedback.  This also allowed more students to have access to experiences at the same time, allowing time for each student to ride the coaster.  The feedback was 100% positive!  We used the EPIC Roller Coaster app, a moderately realistic experience (this is mobile VR, after all).  After an exciting ride on a rusty mine cart or on a tour of a dinosaur-style theme park, you have a great opportunity to chat about forces and motion.
May 11.

2018 |                                                                 Posted in:

|                                         Tags: , , , , ,  |                                                                                                                                                                             I’ve been exploring Virtual Reality and its applications for K-12 Learning for many years now.  Inspired by a passion for games and learning alongside visions of exploring the moons of Jupiter or Tut’s tomb as imagined by Earnest Cline in Ready Player One,  was available to developers.  Today, I’m supporting three , two Oculus Rifts, and a PSVR in schools across my district.  Each comes with its own strengths and weaknesses.
Those were our major options until just a few days ago when Facebook launched the Oculus Go.  Available at $199 for the 32GB option and $249 for the 64GB option, this is a standalone (no phone or computer required) option for virtual reality.  Everything’s built into the headset.  …and I just unboxed one yesterday.  Here are some early pros/cons and thoughts for the future:                       Early Thought and Questions:                                                                                     May 9, 2018 |                                                                 Posted in: ,  |                                         Tags: , , , , , ,  |                                                                                                                                                                             This weekend,  has taken the app world by storm.
Pokemon Go is an AR (augmented reality) game in which you collect monsters (Pokemon) out and about in the real world.
The game, by Niantic Labs, creators of the AR game , uses your smartphone’s GPS and data to share the location of these critters in the real world.
Look at your phone’s display.
See some rustling leaves on the sidewalk ahead.
There’s one hiding there.
So, what’s the value in this game.
It gets us out and about.
The best way to play the game is to get out, walking/jogging and exploring.
This is a great way to encourage your kids to get out of the house and play a game in the real world.
In fact, I just walked nearly four miles with my daughter as we explored our local community college, gathering resources and collecting over 25 Pokemon.
Sometimes you find Pokemon eggs.
Want to hatch them.
Put them in an incubator.
The game then requires you to walk a certain distance to get the egg to hatch.
Talk about motivation.
At the end of this month, the Pokemon Go Plus (a wearable gadget that connects to your phone and vibrates to let you know when Pokemon are near) will be available to help you in your quest to “catch ’em all.”                                                                                 July 10.

2016 |                                                                 Posted in:

|                                         Tags: , , , ,  |                                                                                                                                                                                         The week concluded with a live walkthrough of the game facilitated by each team and ultimately a ceremony to distribute an official (physical) badge for their work with certificates.
Our last treat was a live chat with game developers at.
The 1st Playable team shared their path leading to careers in game design, games they’ve worked on, and challenges they faced along the way.
Our student designers asked incredible questions along the way.
What worked well:     (3DGameLab) – All of the challenges (lessons?) were framed as quests.
Each one unlocking the next.
XP, ranks, and badges provided fun incentives outside of Minecraft play.
July 7.

2016 |                                                                 Posted in:

,  |                                         Tags: , ,  |                                                                                                                                                                             The annual  is an absolute highlight of my year as I have the opportunity to learn new things and connect, face-to-face, with my network.
It is also the perfect place to unleash my inner mad scientist for some fun social experiments.
Conference Quest is back for #NCTIES16.
There are even new quests contributed by  and.
Want to play.
It’s easy.
You can play by yourself or with a group of friends.
All you need to do is download and print a set of cards for each player.
You can follow along with the #CQ and #NCTIES16 hashtags.
Will you be bold and challenge a featured speaker to an arm wrestling match or will you be the one who starts a zombie flashmob.
Update:  If you’d like your own set of blank cards to use with students or your own events,.
Just please give attribution.
Thanks.
March 29.

2015 |                                                                 Posted in:

,  |                                         Tags: , , ,  |                                                                                                                                                                            Three weeks ago, I launched the SCS EPIC Academy pilot with a group of educators in Surry County Schools.
In case you missed my last post on EPIC Academy, it’s a fully-online, game-inspired, approach to professional development.
Through a quest-based learning approach, teachers and administrators can select challenges that interest them, complete them in at a pace that’s right for them, and explore these topics to a depth of their choosing.
Follow a quest chain to its culminating “Epic Quest” and you’ll unlock an official SCS Badge.
That’s the elevator speech version, anyway.
So, what else is going on.
I am encouraging players to set personal goals for themselves this week and gave them some examples:  “I’m going to reach 300XP by week’s end.”  “I’m going to unlock my first badge this week.”  “I’m going to write a new blog post tonight.”  I’ve also challenged them to explore ways that we can use 3DGameLab’s newest feature, Teams.
Personally, I keep going back to Hogwarts, there.
I just need a sorting hat.
February 16, 2015 |                                                                 Posted in: , , ,  |                                         Tags: , , , , ,  |                                                                                                                                                                             So, what is EPIC.
It’s really the result of some conversations and observations over the past several years in my primary role as a provider of teacher professional development.
The catalyst was a conversation two years ago at EdCamp Raleigh.
There, a group of educators from across the state including Bill Ferriter (), Bethany Smith (), and many others talked about what we, as educators dislike about professional development and what we really want in  our PD.
It was an incredible conversation, as most are at.
EPIC Teaching Academy is program I’m developing, using  as a platform, that will offer players (yes, players) the opportunity to explore professional development topics of their choice to a depth of their choice.
These learning quests will increase in complexity and commitment as players progress through successive quests as they progress toward unlocking an official badge showing their mastery of a particular topic.
These badges can be shared through the educator’s website, social media, and/or badging system like.
Of course, my ultimate goal is to move beyond simple gamification toward truly game-like experiences.
Perhaps a hidden Easter Egg (a la ).
Perhaps we’ll divide schools into teams like a local Hogwarts to host some fun, competitive learning experiences.
Likewise, a hope is that our educators, through this experience, will gain a greater understanding of the merits of an approach like this, ultimately paving the way for student badging.
Here, my friend, Dr.
Bron Stuckey (), has offered some great starters and inspiration.
January 6, 2015 |                                                                 Posted in: ,  |                                         Tags: , , , , ,  |                                                                                                                        Transitions!.
Wow.
I’m embarassed that it’s taken me this long to update my blog.
As some of you know, I’ve experienced some pretty major life changes of the past several months.
In August I took a position as Director of Academic and Digital Learning (Cool title, huh?) with Surry County Schools, the school district in the home town where I grew up.
This change also resulted in I and my awesome (and supportive) family moving across the state.
We’ve finally settled into a home and have truly hit the ground running.
God has opened some incredible doors, is providing awesome opportunities, and is forging new relationships for us.
It’s pretty incredible.
|                                                                 Posted in:  |                                                             No Comments »                                                                                                                                                        For over a year, now, I’ve been following the development of and talking to educators about a piece of technology, that, in my view, could have a huge impact on learning experiences for our students.
It’s the.

The Oculus Rift is a head-mounted virtual reality display that provides a stereoscopic

110 degree field of view with responsive head-tracking.
In other words, you put this thing on, and you’re looking around inside a digital world.
Of course, virtual reality has been the promise of science fiction for years, from Star Trek’s holodecks to.
Despite previous efforts in years past, the technology simply couldn’t deliver on science fiction’s vision for virtual reality.
All that’s changing, today, though, as technological advances in display capabilities, coupled with motion sensing, and of course, faster computers with better graphics, are making the dream of immersive digital experiences a reality.
Though marketed primarily as a gaming device (and what an awesome gaming peripheral!), I believe the Rift holds some pretty awesome potential in the classroom.
For several months, now, I’ve been talking about the technology and the ways I think it could impact learning.
For example, imagine taking students in a virtual time machine back to ancient Egypt at the height of its glory.
As you walk with them through busy streets and markets, filled with the sights and sounds of the time, imagine that your tour is interrupted by characters (played by others in this multiplayer experience) who sweep you and your students up in a playable (and educational) mystery adventure.
Remember the 60’s flick, , in which a team of doctors enter a spaceship and are shrunk to microscopic scale and explore a man’s body.
Wouldn’t it be great to take your Anatomy class inside the eye or the brain.
Better yet, imagine a set of tools that would allow your students to easily build and prototype models and concepts and to experience (and share) them in an immersive 3D world.
As described in , some developers are already looking at the Rift’s potential in education, and that’s exciting.
The technology is on our doorstep and I suspect will be mainstream within five years.

Rumors are flying regarding when the Oculus Rift will be released in a consumer model

but it’s already possible to purchase a developer kit.
After riding the fence for months wondering whether to wait for the consumer version or buy a developer kit, I finally decided to take the plunge and it arrived this week.
Within minutes I was exploring a cozy home in Tuscany and moments later, flying through the solar system in the demo.
I even explored one of our Minecraft servers with a version of Minecraft (called, ) and walked amongst our students’ creations.
The technology is amazing.
But, I’m a fan-boy and a geek, so I had to see if my non-gamer co-workers would react the way I did.
I fired up Titans of Space and called them down to my office.
The response was unanimous, “Oh….
WOW.
Oh….
This is amazing!!”  The next day I took it out to one of our schools and let a science teacher try the same demo.
“My students need to have this experience.
This is incredible!” So, how long until we have these in the classroom.
Let’s look at some barriers.
The better your graphics card and processor, the better experience you’ll have.
Most of our classroom computers aren’t powerful enough to support the Rift, at least not with fluid frame rates.
For a classroom implementation in the next year or so, I’d suggest a station-based approach in which three or four Rifts are paired with powerful desktops or perhaps a strong gaming laptop.
(Our  Alienwares could handle some of the low-end demos fine.)  Another issue, though one that the developers are likely to overcome in the consumer version, relates to the seemingly imperceptible differences in the time it takes between your head’s movement and the display’s updated image response.
With prolonged use this can cause what’s been dubbed VR sickness, a queasy, dizziness akin to motion sickness.
As one of my co-workers, who rode one of the virtual roller coasters can attest, it’s very real.
March 1.

2014 |                                                                 Posted in:

|                                         Tags: , , , , , ,  |                                                                                                                                                                                  I listened closely to the vocals, with no idea what the lyrics were about, but began to think about some recent conversations Elizabeth and I have had about Randy Alcorn’s book.
As the the sounds of the singers filled my little car with passionate and moving words, I thought of the verse in Revelation that describes this scene:   “Salvation belongs to our God, who sits on the throne, and to the Lamb.” ()            I hit pause and let that simmer for a mile or so.
How awesome.
And then, I wondered… “I wonder what that song is really about?”  So, I looked it up on  and found the lyrics in Swahili and English.
Again, I’ve heard this song countless times, but today was the first time I ever investigated the words.
Look for yourself:                                                                                                                                   September 16.

2013 |                                                                 Posted in:

|                                         Tags: , ,  |                                                                                                    Older Entries.
Thoughts.
© 2020 edurealms.com is proudly powered by  |  and.

Offline

#2 2020-09-11 22:49:47

AriannaCrees
Member
From: bangladesh bide xxxxxx
Registered: 2020-09-11
Posts: 21

Offline

#3 2020-09-11 22:51:22

AriannaCrees
Member
From: bangladesh bide xxxxxx
Registered: 2020-09-11
Posts: 21

Re: gathering resources and collecting over 25 Pokemon

Offline

#4 2020-09-11 22:52:48

AriannaCrees
Member
From: bangladesh bide xxxxxx
Registered: 2020-09-11
Posts: 21

Offline

#5 2020-09-11 22:54:16

AriannaCrees
Member
From: bangladesh bide xxxxxx
Registered: 2020-09-11
Posts: 21

Offline

#6 2020-09-11 22:55:52

AriannaCrees
Member
From: bangladesh bide xxxxxx
Registered: 2020-09-11
Posts: 21

Offline

#7 2020-09-11 22:57:23

AriannaCrees
Member
From: bangladesh bide xxxxxx
Registered: 2020-09-11
Posts: 21

Offline

#8 2020-09-11 22:59:02

AriannaCrees
Member
From: bangladesh bide xxxxxx
Registered: 2020-09-11
Posts: 21

Re: gathering resources and collecting over 25 Pokemon

tiffany demarco xxx http://finneycountyhelpdesk.org/redirec … niandr.net
jabardasti sexy image http://allamericanbaseball.com/__media_ … niandr.net
kamathipura xxx video http://www.calientecasinosresorts.net/_ … niandr.net
surili gautam xxx http://timmynelson.com/__media__/js/net … niandr.net
american vergin xxx http://indiamat.com/__media__/js/netsol … niandr.net
deck xxx big http://www.hotel54.com/__media__/js/net … niandr.net
xxx videos sex http://tignon.biz/__media__/js/netsoltr … niandr.net
xx ex viode http://spectrumenterprises.com/__media_ … niandr.net
dag and garlssex http://www.xmyzl.com/?mod=count&id=676& … niandr.net
kidnap sunny leone http://kiter.com.au/Banners/Jump?url=ht … niandr.net
lamba chodai video http://adam-partridge.com/__media__/js/ … niandr.net
indian women xxx.com http://ижевск.моисалоны.рф/redirect.php?url=https://porniandr.net
koil molik xxx http://rangl.com/__media__/js/netsoltra … niandr.net
big boobs danching http://campanhas.grupos.com.br/click.ph … niandr.net
sanny leone xxxc http://photoleader.com/__media__/js/net … niandr.net
korean maid porn http://opac2.mdah.state.ms.us/stone/SV3 … niandr.net
airi kijima nude http://lonewolfrrbentley.com/__media__/ … niandr.net
nanga bf photo http://www.hot-fetishes.com/link.php?u= … niandr.net
mia khalifa dotkom http://www.eduklgd.ru/bitrix/redirect.p … niandr.net
xnxx nguoi lun https://www.google.com.ng/url?q=https://porniandr.net

Offline

#9 2020-09-11 23:00:42

AriannaCrees
Member
From: bangladesh bide xxxxxx
Registered: 2020-09-11
Posts: 21

Re: gathering resources and collecting over 25 Pokemon

Offline

#10 2020-09-11 23:02:14

AriannaCrees
Member
From: bangladesh bide xxxxxx
Registered: 2020-09-11
Posts: 21

Re: gathering resources and collecting over 25 Pokemon

Offline

#11 2020-09-11 23:03:41

AriannaCrees
Member
From: bangladesh bide xxxxxx
Registered: 2020-09-11
Posts: 21

Offline

#12 2020-09-11 23:05:10

AriannaCrees
Member
From: bangladesh bide xxxxxx
Registered: 2020-09-11
Posts: 21

Offline

#13 2020-09-11 23:06:39

AriannaCrees
Member
From: bangladesh bide xxxxxx
Registered: 2020-09-11
Posts: 21

Re: gathering resources and collecting over 25 Pokemon

Offline

#14 2020-09-11 23:08:17

AriannaCrees
Member
From: bangladesh bide xxxxxx
Registered: 2020-09-11
Posts: 21

Re: gathering resources and collecting over 25 Pokemon

Offline

#15 2020-09-11 23:09:43

AriannaCrees
Member
From: bangladesh bide xxxxxx
Registered: 2020-09-11
Posts: 21

Re: gathering resources and collecting over 25 Pokemon

Offline

#16 2020-09-11 23:11:18

AriannaCrees
Member
From: bangladesh bide xxxxxx
Registered: 2020-09-11
Posts: 21

Offline

#17 2020-09-11 23:12:51

AriannaCrees
Member
From: bangladesh bide xxxxxx
Registered: 2020-09-11
Posts: 21

Offline

#18 2020-09-11 23:14:28

AriannaCrees
Member
From: bangladesh bide xxxxxx
Registered: 2020-09-11
Posts: 21

Re: gathering resources and collecting over 25 Pokemon

Offline

#19 2020-09-11 23:16:05

AriannaCrees
Member
From: bangladesh bide xxxxxx
Registered: 2020-09-11
Posts: 21

Re: gathering resources and collecting over 25 Pokemon

Offline

#20 2020-09-11 23:17:33

AriannaCrees
Member
From: bangladesh bide xxxxxx
Registered: 2020-09-11
Posts: 21

Re: gathering resources and collecting over 25 Pokemon

Offline

#21 2020-09-11 23:19:10

AriannaCrees
Member
From: bangladesh bide xxxxxx
Registered: 2020-09-11
Posts: 21

Re: gathering resources and collecting over 25 Pokemon

Offline

Board footer

Powered by FluxBB